One of this issue's biggest stories isn't a game: Oscar and Emmy-winning director James Moll follows three men running nearly 50 miles each day across the Sahara Desert, offering insights into documentary filmmaking, storytelling, and the frame. So why an issue on games production? Because it's diverse, and growing fast. Because there are jobs there. Rick Castaneda helped design a gaming first: cinematic Bingo! This unique project combined every aspect of his team's expertise, including motion graphics, animation, interactivity scripting, surround sound authoring
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Business & Marketing | Business: Competing With Your Ears Wide Open
There is a secret to the kind of success that Creative COW has been experiencing over the years and in this article, COW CEO and lead architect of the COW's phenomenal growth, Ron Lindeboom, lays out the simple formula. It is a proven formula, one that is simple to follow. Use it. It works.
Editorial 04/01/2009 Author: Ron Lindeboom |
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SAN - Storage Area Networks
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Apple iPhone | iPhone, iTouch, and Playing for Keeps
In this article from The Creative COW Magazine, Bob Stevenson, Chief Creative Officer for ngmoco (Next Generation MObile COmpany), imagines what's possible when iPhone and iTouch are seen, above all, as very advanced game devices.
Editorial, People / Interview 04/01/2009 Author: Bob Stevenson |
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Adobe After Effects Techniques | Media Management Nightmares? Game On!
Here's how one team turns 14 hours of raw footage on the latest games into a 30-minute TV show every week, 40 times a season. In this Creative COW Magazine article Dustin Lau discusses some tricks for high end digital media management.
Editorial 03/31/2009 Author: Dustin Lau |
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Business & Marketing | Client Management and The 5 Stages of Grief - Video Game Development
Everything is fine, until the client gets involved! Now there's a long list of changes to make, on the same schedule and budget. In this article from The Creative COW Magazine, video game producer, William Dwyer discusses the game development process and how it aligns with the five stages of grief.
People / Interview, Business 03/31/2009 Author: William Dwyer |
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Adobe After Effects Techniques | Creating Interactive Games - Cine Bingo
The team at Psychic Bunny worked on whatever interested them - perfect preparation for a job that even the client couldn't describe. In this Creative COW Magazine article Rick Castañeda gives you a behind the scenes tour of how they made cine bingo and teaches a few tips on interactive game making.
Editorial, Feature 03/31/2009 Author: Rick Castañeda |
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Indie Film & Documentary | Running the Sahara
Running 4300 miles across the world's largest desert sounds impossible. But once Academy Award-winning director James Moll heard that three guys were going to try, he knew he had to hear - and tell - their story. In this Creative COW Magazine expanded interview, James talks about the incredible journey of both the runners and the filmmakers, while also offering insights into filmmaking, storytelling, and the frame.
Feature 03/25/2009 Author: James Moll |
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