Anthony joined ESPN in 1996. His Emerging Technologies team is responsible for developing many of ESPN’s on-air advancements over the past 30 years, including the Virtual Pitch Analysis, Huck-O-Meter and the Emmy®-winning EA Virtual Playbook. Prior to holding this position, Anthony was the Vice President of Media Applications in ESPN’s MIT department where his responsibilities included managing ESPN’s application development team, which included writing custom software code for the “Bottom Line” (onscreen score update scroll), studio automation, real-time scoring and the ESPN Data Group.
An all-3D sports network sound like a long shot to you? ESPN has heard it before ?? over 30 years ago, when there were very few takers willing to bet on an all-sports network at all. As ESPN's VP of Emerging Technologies, Anthony Bailey is one of the people responsible for what many predict will be one of the most important players in the 3D home delivery game. In this feature from Creative COW Magazine, Anthony tells us about a few of the hurdles he and his team have overcome so far.
Creative COW Magazine is copyright 2006 - 2013 by Creative COW®. All rights are reserved.
No reprint rights are granted except to educational institutions such as universities, colleges,
art academies and other training academies. All other rights are expressly reserved. [Top]