Brian's diverse experience includes everything from directing stage plays to being a technical director, 3D artist, or technology supervisor on visual effects blockbuster movies, like "X-Men", "The Matrix Reloaded", "Babe", and many others. "I don’t usually get interviewed," he tells us with a laugh. "I’m hoping that I can change the industry by sneaking around, and talking to people in private, one-on-one.” We’re happy to help save him a few steps as he reaches a lot more "ones."
By working in the area between what you see, and what you can see, Brian Gardner is helping re-write the rules of 3D filmmaking - right before your very eyes. In this article, he tells how some of these new rules played out in his work on the amazing movie, Coraline.
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